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Color map effect

Applies a color-map effect on an object or layer.

This works by modifying a reference "color image map" containing all possible colors.

Create your own color map

  • Download the reference color map image:
  • Use an image editor (like GIMP or Photoshop) to tweak the color the reference color image map with some filters. For instance, you can use GIMP Rotate Colors filter.
    • Try some filters on your assets first to get an dea of the end result
    • Once you found the right settings, apply the same filters to the reference color map image.
    • Save it as a new file
  • Use this new image as the color image map for the effect in GDevelop.

Try some ready-to-use color maps

  • color-map-model-1.png :
  • color-map-model-2.png :
  • color-map-model-3.png :

The Mix setting (in percent) controls how strongly the new colors are applied, letting you blend between the original and remapped colors. Animating it with events is a convenient way to fade a color grading in and out — for example to tint the screen when the player enters a special area.

Reference

All effects are listed in the effects reference page.